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How to update build number in Azure DevOps pipeline?

Azure DevOps Pipelines are an essential part of any software development process . They allow you to build, test, and deploy your application automatically, providing you with a continuous integration and deployment (CI/CD) solution that ensures your code is always up-to-date and ready to be shipped. One crucial element of any build process is the build number. This number uniquely identifies each build, making it easy to track changes and ensure that you're always using the latest version of your software. In this blog post, we'll take a look at the command to update the build number on an Azure DevOps Pipeline. What is the Build Number? The build number is a unique identifier for each build that's created in your pipeline. It's typically a combination of the pipeline name and a unique number that increments with each build. The build number is essential for tracking changes and ensuring that you're always using the latest version of your software. Why Update the B...

How to pass output variables to multiple stages in Azure Pipelines?

In any continuous integration and deployment (CI/CD) pipeline, there are various stages that the code goes through before being deployed to production . Each stage may require input from the previous stage and may also produce output that needs to be passed on to the next stage. In Azure Pipelines, this can be achieved using output variables. Output variables are variables that are set in a stage and passed on to the subsequent stages as input variables. This enables the different stages of the pipeline to communicate with each other and work together seamlessly. In this blog post, we will discuss how to pass output variables to multiple stages in Azure Pipelines. Step 1: Define Output Variables in the Stage The first step is to define the output variables in the stage where they are being set. This can be done using the syntax $(variableName) . For example, if we want to set an output variable named " buildVersion " with a value of " 1.0.0 ", we can add the followi...